Verdant Plains
Meadows, windmills, and the old kingdom of Highvale. The first region for new heroes.
Walk far enough east or west and you return to where you began. The shared overworld connects seven regions, towns, castles, and dungeons.
Meadows, windmills, and the old kingdom of Highvale. The first region for new heroes.
An ancient forest with elven settlements and Heartwood Hollow.
Islands, ferries, lighthouses, and a sunken temple.
Dunes, buried tombs, and the golden city of Solmara.
Rainforest, hidden rivers, and an overgrown ziggurat.
Snowfields, glaciers, and a frozen spire.
A volcanic land of ash and fire above underground Embervault.
Other players can meet you in the overworld. Parties of up to four enter their own dungeon instance together. The world changes from day to night, and each region has its own atmosphere, music, monsters, and quests.
To get started, see how to play or explore the fighting disciplines.